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*[[File:CRUSHER.png|80px]] CRUSHER: Pressure! Short moving lasers to trap opponents. |
*[[File:CRUSHER.png|80px]] CRUSHER: Pressure! Short moving lasers to trap opponents. |
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*[[File:WARZONE.png|80px]] WARZONE: Shooting. Multiple short firing nodes. |
*[[File:WARZONE.png|80px]] WARZONE: Shooting. Multiple short firing nodes. |
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β | *[[File:BATTLEGROUND.png|80px]] BATTLEGROUND: End to End. Multiple long-beamed nodes. |
+ | *[[File:BATTLEGROUND.png|80px]][[File:pattern_mid_battleground.png|80px]] BATTLEGROUND: End to End. Multiple long-beamed nodes. |
*[[File:RICOCHET.png|80px]] RICOCHET: Hectic. Figure of eight moving nodes. |
*[[File:RICOCHET.png|80px]] RICOCHET: Hectic. Figure of eight moving nodes. |
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*[[File:CROSSFIRE.png|80px]] CROSSFIRE: Shred. Long spinning lasers. NEW! |
*[[File:CROSSFIRE.png|80px]] CROSSFIRE: Shred. Long spinning lasers. NEW! |